Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Good fortune |
2 |
22 |
Voluntarily left Mainstream Believer |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Scarred. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Pirate (Rogue). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Failed to qualify for Field Researcher (Scholar). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Green Ray's scout ship. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Continued as Scout (Courier). |
5 |
35 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
35 |
Failed to qualify for Performer (Entertainer). |
6 |
35 |
Returned to Drifter (Scavenger). |
6 |
39 |
Attempted a risky adventure and was wildly successful. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Voluntarily left Scavenger |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Given advanced training in a specialist field |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Risk Green Ray's fortune on a possibility lucrative deal and win. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Embroiled in legal trouble. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |