Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Hazel Martin's scout ship. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Spend several years jumping from world to world in Hazel Martin's scout ship. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Hazel Martin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hazel Martin fail to help. Gain an Enemy. |
4 |
31 |
Hazel Martin's ship is damaged, and Hazel Martin have to hitch-hike Hazel Martin's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 1 Contacts. Gain 3 Enemies. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Scarred. Owe 1,250 for medical bills. |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Find an Alien Artifact. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
44 |
Voluntarily left Wanderer |
8 |
44 |
Became a Shaper Priest (Ecclesiastic) with the new title Novice. |
8 |
47 |
Hazel Martin is chosen to represent the Shaper Church in a vid show or other highly public forum. |
9 |
48 |
Continued as Shaper Priest (Ecclesiastic). |
9 |
51 |
Hazel Martin is sent to a new community or parish to preach Shaper doctrine among the poor. |
10 |
52 |
Continued as Shaper Priest (Ecclesiastic). |
10 |
54 |
Hazel Martin is involved in good works in the community gaining the respect of a large segment of society. Gain an alley |