Hector Barnett  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 56 M 3 (-1) 1 (-2) 4 (-1) 9 (1) 6 (0) 2 (-2)314962
Nihilistic, Calloused hands
 
Skills
Athletics (Endurance) 1
Broker 0
Carouse 1
Deception 2
Drive 0
Electronics (Comms) 0
Engineer (Power) 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 3
Persuade 1
Pilot (Capital Ships) 0
Profession (Worker/Polymers) 1
Recon 1
Streetwise 3
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Special Agent46
Scout Surveyor 01
Merchant Free Trader 22
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
John Maltby Enemy 0 1 4 0 Cassilldan (M/90)
Darryl Hale Rival 0 6 0 3 Halka (M/33)
An incident occured.
Relationship becomes more moderate. Enemy becomes a rival.
Darryl Hale is a questionable figure such as a criminal, pirate or disgraced noble.
Ukhaair Gikhir Enemy 0 3 1 1 Vilani, Imperium (M/39)
Rosie Shelton Contact 3 1 4 1 Trexen (F/28)
 
Term Age History
1 18 Entered a spacer community.
1 22 Graduated.
2 22 Became a Agent (Corporate Agent).
2 23 Good fortune
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 27 Rewarded for a successful mission.
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Corporate Agent).
4 31 Go undercover to investigate an enemy.
4 31 A police detective or rival criminal forces Hector Barnett to flee and vows to hunt Hector Barnett down. Gain an Enemy.
4 34 Promoted to Agent (Corporate Agent) rank 3.
5 34 Continued as Agent (Corporate Agent).
5 35 Go undercover to investigate an enemy.
5 38 Gained a contact.
6 38 Continued as Agent (Corporate Agent).
6 41 An investigation takes on a dangerous turn.
6 42 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
7 42 Continued as Agent (Corporate Agent).
7 46 Hard times caused by a lack of interstellar trade costs Hector Barnett's job.
8 46 Became a Scout (Surveyor).
8 47 Psychologically damaged by Hector Barnett's time in the scouts.
9 47 Became a Merchant (Free Trader).
9 48 A good deal ensures Hector Barnett is living the high life for a few years.
9 51 Promoted to Merchant (Free Trader) rank 1.
10 51 Continued as Merchant (Free Trader).
10 54 Make an unexpected connection outside Hector Barnett's normal circles. Gain a Contact.
10 55 Promoted to Merchant (Free Trader) rank 2.
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