Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Good fortune |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Rewarded for a successful mission. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
31 |
A police detective or rival criminal forces Hector Barnett to flee and vows to hunt Hector Barnett down. Gain an Enemy. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
38 |
Gained a contact. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
41 |
An investigation takes on a dangerous turn. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
46 |
Hard times caused by a lack of interstellar trade costs Hector Barnett's job. |
8 |
46 |
Became a Scout (Surveyor). |
8 |
47 |
Psychologically damaged by Hector Barnett's time in the scouts. |
9 |
47 |
Became a Merchant (Free Trader). |
9 |
48 |
A good deal ensures Hector Barnett is living the high life for a few years. |
9 |
51 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
54 |
Make an unexpected connection outside Hector Barnett's normal circles. Gain a Contact. |
10 |
55 |
Promoted to Merchant (Free Trader) rank 2. |