Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Befriended by a senior agent. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Befriended by a senior agent. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
37 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
42 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
44 |
Make an unexpected connection outside Hector Hudson's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
50 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
52 |
Imperial trade restrictions force Hector Hudson out of business. |
10 |
52 |
Became a Drifter (Wanderer). |
10 |
55 |
Nearly killed. Owe 20,000 for medical bills. |