Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Attacked by enemies that Hilliard West easily defeat. |
2 |
25 |
Gain Enemy if Hilliard West don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Intelligence (Agent). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Advanced training in a specialist field. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Established a network of contacts. Gain 1 contacts. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Uncover a major conspiracy against Hilliard West's employers. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Hilliard West's work ends up coming home with Hilliard West, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
42 |
Failed to qualify for Artist (Entertainer). |
8 |
42 |
Switched to Drifter (Scavenger). |
8 |
45 |
Attacked by enemies that Hilliard West easily defeat. |
8 |
45 |
Gain Enemy if Hilliard West don't already have one. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Drifter (Scavenger). |
9 |
48 |
Attacked by enemies that Hilliard West easily defeat. |
9 |
48 |
Gain Enemy if Hilliard West don't already have one. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Continued as Drifter (Scavenger). |
10 |
52 |
Find valuable salvage. |
10 |
54 |
Promoted to Drifter (Scavenger) rank 1. |