Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
Hilton Brownhill is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Contact with Government. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Amnesia. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
A good deal ensures Hilton Brownhill is living the high life for a few years. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Hilton Brownhill's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
46 |
Switched to Drifter (Scavenger). |
8 |
49 |
Suffer from a life-threatening illness. |
9 |
49 |
Switched to Merchant (Broker). |
9 |
53 |
Promoted to Merchant (Broker) rank 1. |