Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Severely injured. Fully recovered. |
2 |
22 |
Continued as Army (Infantry). |
2 |
25 |
Advanced training in a specialist field |
3 |
26 |
Continued as Army (Infantry). |
3 |
29 |
Hobart Harrington is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
29 |
Failed to qualify for Flight (Navy). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Given advanced training in a specialist field |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Hobart Harrington's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
36 |
Hobart Harrington do not know what happened to Hobart Harrington. There is a gap in Hobart Harrington's memory. |
7 |
36 |
Failed to qualify for Artist (Entertainer). |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
38 |
Became a Citizen (Corporate). |
8 |
41 |
A revolution, attack or other unusual event throws Hobart Harrington's life into chaos, forcing Hobart Harrington to leave the planet. |
9 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Retired. |
9 |
44 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Moved to a new world. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |