Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Ian Hall do not know what happened to Ian Hall. There is a gap in Ian Hall's memory. |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Ian Hall is blamed for an accident that causes the death of several crew members. Ian Hall's guilt drives Ian Hall to excel. |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
26 |
A new romantic starts. Gain an Ally. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Voluntarily left Wanderer |
4 |
28 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
31 |
Ian Hall is chosen to represent Ian Hall's faith in a vid show or other highly public forum. |
5 |
32 |
Continued as Believer (Mainstream Believer). |
5 |
33 |
Ian Hall is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Ian Hall's Contacts or Allies betrays Ian Hall, ending Ian Hall's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Retired. |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |