Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Ida McIntire is blamed for an accident that causes the death of several crew members. Ida McIntire's guilt drives Ida McIntire to excel. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
36 |
Continued as Drifter (Scavenger). |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Attacked by enemies that Ida McIntire easily defeat. |
7 |
44 |
Gain Enemy if Ida McIntire don't already have one. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Scholar (Scientist). |
8 |
48 |
Entangled in a bureaucratic or legal morass that distracts Ida McIntire from Ida McIntire's work. |
9 |
48 |
Attempted to change assignments. |
9 |
48 |
Switched to Scholar (Physician) with previous rank. |
9 |
51 |
A rival researcher blackens Ida McIntire's name or steals Ida McIntire's research. Gain a Rival. |
10 |
52 |
Continued as Scholar (Physician). |
10 |
53 |
An expedition or voyage goes wrong, leaving Ida McIntire stranded in the wilderness. |