Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Drafted into Flight |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
During a battle, defeat or victory depends on Ira Taylor's actions. Ira Taylor actions lead to an honorabe discharge. |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
34 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Graduated. |
6 |
35 |
Became a Merchant (Merchant Marine). |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
39 |
Given advanced training in a specialist field |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Voluntarily left Merchant Marine |
7 |
39 |
Failed to qualify for Colonist (Citizen). |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
42 |
Find Ancient Technology. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
46 |
Betrayed by a friend. One of Ira Taylor's Contacts or Allies betrays Ira Taylor, ending Ira Taylor's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Switched to Merchant (Broker). |
9 |
50 |
Given advanced training in a specialist field |
9 |
50 |
Promoted to Merchant (Broker) rank 1. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
51 |
Make an unexpected connection outside Ira Taylor's normal circles. Gain a Contact. |
10 |
54 |
Forced to continue current assignment. |
10 |
54 |
Promoted to Merchant (Broker) rank 2. |