Retired 4th Officer Irvin Eade  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 56 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 8 (0)111478
Perverted, Insouciant, Ignored
 
Skills
Admin 1
Athletics (Dexterity) 1
Broker 0
Drive 0
Electronics 0
Engineer (M-drive) 2
Gun Combat (Energy) 1
Mechanic 1
Melee 0
Persuade 0
Seafarer 0
Stealth 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer24
Scout Courier 03
Drifter Barbarian 01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Lue McDadden Enemy 0 3 1 2 Thaggeshi (F/41)
Lora Stevens Enemy 1 2 6 3 Tezcat (F/36)
Forgiveness.
Rex Carroll Ally 1 0 0 1 Tezcat (M/26)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 A good deal ensures Irvin Eade is living the high life for a few years.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 26 A series of bad deals and decisions force Irvin Eade into bankruptcy. Irvin Eade salvages what Irvin Eade can.
3 26 Continued as Merchant (Merchant Marine).
3 29 Irvin Eade's business or ship thrives.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 34 A sudden war destroys Irvin Eade's trade routes and contacts, forcing Irvin Eade to flee that region of space.
4 34 Gain rebels as Enemy
5 34 Became a Scout (Courier).
5 38 Irvin Eade's scout ship is one of the first on the scene to rescue the survivors of a disaster but Irvin Eade fail to help. Gain an Enemy.
5 38 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Surveyor (Scout).
6 38 Continued as Scout (Courier).
6 40 Gained a contact.
7 42 Continued as Scout (Courier).
7 44 Psychologically damaged by Irvin Eade's time in the scouts.
8 44 Failed to qualify for Corporate (Citizen).
8 44 Became a Drifter (Barbarian).
8 48 Betrayed by a friend. One of Irvin Eade's Contacts or Allies betrays Irvin Eade, ending Irvin Eade's career. That Contact or Ally becomes a Rival or Enemy.
9 48 Aging Crisis. Owe 30,000 for medical bills.
9 48 Retired at age 48.
9 48 Retired.
9 50 Amnesia.
10 52 Aging Crisis. Owe 40,000 for medical bills.
10 56 A new romantic starts. Gain an Ally.
11 56 Aging Crisis. Owe 30,000 for medical bills.
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