Retired Senior Crewman Irwin Newman  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 56 M 5 (-1) 1 (-2) 3 (-1) 11 (1) 5 (-1) 2 (-2)513B52
Cowardly
 
Skills
Athletics (Dexterity) 1
Carouse 0
Diplomat 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Investigate 0
Language 0
Mechanic 1
Medic 1
Profession (Colonist/Farming) 1
Science (Social Sciences/Belief) 1
Science (Life Sciences/Genetics) 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 24
Scholar Scientist 21
Drifter Scavenger 23
Merchant Merchant Marine Senior Crewman12
 
Name Type Affinity Enmity Power Influence Species
Fate Morrison Ally 1 0 0 2 Luriani (M/17)
Nonie Weston Enemy 0 3 1 4 Iltharan (F/55)
 
Term Age History
1 18 Became a Scholar (Physician).
1 20 Caught cheating in some fashion, advancing Irwin Newman's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
1 20 An expedition or voyage goes wrong, leaving Irwin Newman stranded in the wilderness.
1 20 Gain an Enemy
2 22 Continued as Scholar (Physician).
2 24 A disaster or war strikes.
2 24 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 24 The planetary government interferes with Irwin Newman's research for political or religious reasons. Irwin Newman continue working secretely.
3 26 Continued as Scholar (Physician).
3 29 Refuse to join a cheat in some fashion.
3 30 Forced to continue current assignment.
3 30 Promoted to Scholar (Physician) rank 1.
4 30 Continued as Scholar (Physician).
4 34 A new romantic starts. Gain an Ally.
4 34 Promoted to Scholar (Physician) rank 2.
5 34 Attempted to change assignments.
5 34 Switched to Scholar (Scientist) with previous rank.
5 35 Refuse to join a cheat in some fashion.
6 38 Voluntarily left Scientist
6 38 Failed to qualify for Corporate (Citizen).
6 38 Became a Drifter (Scavenger).
6 42 Irwin Newman do not know what happened to Irwin Newman. There is a gap in Irwin Newman's memory.
7 42 Became a Merchant (Merchant Marine) with the new title Crewman.
7 45 Embroiled in legal trouble.
7 46 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 46 Continued as Merchant (Merchant Marine).
8 47 Irwin Newman's ship or starport is destroyed by criminals. Gain them as an Enemy.
9 47 Failed to qualify for Explorer (Scout).
9 47 Returned to Drifter (Scavenger).
9 49 Survived a risky adventure but gained nothing.
9 51 Promoted to Drifter (Scavenger) rank 1.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Drifter (Scavenger).
10 54 Attacked by enemies that Irwin Newman easily defeat.
10 54 Gain Enemy if Irwin Newman don't already have one.
10 55 Promoted to Drifter (Scavenger) rank 2.
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