Isham Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 56 M 5 (-1) 5 (-1) 3 (-1) 12 (2) 7 (0) 8 (0)553C78
Brainy, Stimulating, Concerned
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 0
Carouse 1
Diplomat 0
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Mechanic 2
Persuade 0
Pilot (Small Craft) 1
Steward 1
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain78
Scholar Scientist 02
 
Name Type Affinity Enmity Power Influence Species
Bess Walla Rival 1 2 3 0 Ne Kraeda ren Kelva (F/40)
Vallie Perry Ally 4 0 2 1 Ne Kraeda ren Kelva (F/12)
Aurore Nisbet Contact 2 2 2 5 Swanfeh (F/40)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Given advanced training in a specialist field
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 27 Embroiled in legal trouble.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 33 Befriend a useful ally in one sphere. Gain an Ally.
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Given advanced training in a specialist field
5 38 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
6 38 Continued as Merchant (Merchant Marine).
6 41 Embroiled in legal trouble.
6 42 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
7 42 Continued as Merchant (Merchant Marine).
7 45 Make an unexpected connection outside Isham Hall's normal circles. Gain a Contact.
7 46 Promoted to Merchant (Merchant Marine) rank 7.
8 46 Continued as Merchant (Merchant Marine).
8 47 Nearly killed.
9 47 Became a Scholar (Scientist).
9 51 Win a prestigious prize for Isham Hall's work.
10 51 Continued as Scholar (Scientist).
10 53 An expedition or voyage goes wrong, leaving Isham Hall stranded in the wilderness.
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