Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
A revolution, attack or other unusual event throws Jerry Skidd's life into chaos, forcing Jerry Skidd to leave the planet. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
23 |
Betrayed by a friend. One of Jerry Skidd's Contacts or Allies betrays Jerry Skidd, ending Jerry Skidd's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
25 |
Special assignment or duty on board ship. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
27 |
Voluntarily left Engineer/Gunner |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
30 |
Gain Enemy if Jerry Skidd don't already have one. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Voluntarily left Scavenger |
5 |
31 |
Failed to qualify for Broker (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Explorer). |
5 |
34 |
Jerry Skidd survey an alien world. |
6 |
35 |
Voluntarily left Explorer |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
Jerry Skidd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
Jerry Skidd do not know what happened to Jerry Skidd. There is a gap in Jerry Skidd's memory. |
8 |
39 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
43 |
Made lifelong friends. Gain 3 Allies. |
8 |
43 |
Graduated. |
9 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
44 |
A new romantic starts. Gain an Ally. |
9 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
48 |
Gained a contact. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Embroiled in legal trouble. |
11 |
55 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |