Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
22 |
Hard times caused by a lack of interstellar trade costs Jesse Clark's job. |
3 |
22 |
Became a Scout (Explorer). |
3 |
25 |
Jesse Clark's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
26 |
Failed to qualify for Artist (Entertainer). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Failed to qualify for Corporate (Citizen). |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
30 |
Betrayed by a friend. One of Jesse Clark's Contacts or Allies betrays Jesse Clark, ending Jesse Clark's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
32 |
Jesse Clark is chosen to represent Jesse Clark's faith in a vid show or other highly public forum. |
7 |
34 |
Continued as Believer (Mainstream Believer). |
7 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
38 |
Continued as Believer (Mainstream Believer). |
8 |
39 |
Jesse Clark retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Continued as Believer (Mainstream Believer). |
9 |
43 |
Gained a contact. |
9 |
46 |
Forced to muster out. |
10 |
46 |
Retired. |
10 |
50 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |