Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Voluntarily left Flight |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Jessie Sims gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Good fortune |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
Hard times caused by a lack of interstellar trade costs Jessie Sims Jessie Sims's job. |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
36 |
Attempted a risky adventure and was wildly successful. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Offered job by a patron. Now owe him a favor. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Became a Agent (Intelligence). |
7 |
45 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
8 |
45 |
Became a Entertainer (Journalist). |
8 |
47 |
Expose or are involved in a scandal of some sort. |
9 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
A notable academic consults with Jessie Sims about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
53 |
Jessie Sims secretly provide religious rites for a dying leader or noble, although they do not share Jessie Sims's faith. Gain an Ally in the family and a Rival who disagrees with Jessie Sims's choice. |
10 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |