Jim Pierce  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 56 M 5 (-1) 6 (0) 3 (-1) 9 (1) 7 (0) 7 (0)563977
Fighter, Impeccable
 
Skills
Art (Creative) 0
Astrogation 0
Athletics 0
Deception 1
Drive 0
Electronics 0
Engineer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 0
Persuade 1
Pilot 0
Recon 1
Science (Life Sciences) 0
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 01
Scout Surveyor Scout12
Army Infantry Private02
Agent Intelligence Agent12
Believer Holy Warrior Hopeful01
Drifter Scavenger 02
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Zoe Murphy Enemy 0 4 1 4 Dynchia, Imperium (F/38)
Clayton Small Rival 1 1 1 2 Dynchia, Imperium (M/36)
Clayton Small gains in influence.
Annabell Connell Ally 2 0 0 3 Dynchia, Imperium (F/61)
Alec Thomas Contact 1 0 1 0 Dynchia, Imperium (M/46)
Alec Thomas has life-changing event that creates new responsibilities.
Sheishpam Darner Contact 3 0 4 1 Vilani, Imperium (M/49)
Forgiveness.
Amber Mahon Contact 0 1 0 1 Dynchia, Imperium (F/54)
Fanny Mccoy Enemy 0 3 3 1 Dynchia, Imperium (F/87)
Fanny Mccoy is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Jim Pierce's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jim Pierce fail to help. Gain an Enemy.
1 22 Jim Pierce have no idea what happened to Jim Pierce – they found Jim Pierce's ship drifting on the fringes of friendly space.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Surveyor) with previous rank.
2 26 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 26 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Explorer (Scout).
3 26 Continued as Scout (Surveyor).
3 30 Jim Pierce's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
4 30 Failed to qualify for Free Trader (Merchant).
4 30 Submitted to the draft.
4 30 Became a Army (Infantry) with the new title Private.
4 31 Advanced training in a specialist field
5 34 Continued as Army (Infantry).
5 35 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
6 35 Became a Agent (Intelligence).
6 36 Established a network of contacts. Gain 3 contacts.
6 39 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
7 39 Continued as Agent (Intelligence).
7 43 Severely injured. Owe 1,250 for medical bills.
8 43 Became a Believer (Holy Warrior) with the new title Hopeful.
8 45 Jim Pierce aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 45 Became a Drifter (Scavenger).
9 48 Attacked by enemies that Jim Pierce easily defeat.
9 48 Gain Enemy if Jim Pierce don't already have one.
10 49 Voluntarily left Scavenger
10 49 Entered Merchant Academy with the Shipboard curriculum.
10 52 Dropped out of the merchant academy.
11 52 Continued as Drifter (Scavenger).
11 55 Suffer from a life-threatening illness.
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