Retired Combat Leader Joesph Chapman  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 56 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 7 (0)111987
Puzzled, Matronly
 
Skills
Admin 1
Astrogation 2
Athletics 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Archaic) 1
Gunner 0
Investigate 0
Language 0
Leadership 1
Mechanic 0
Melee (Unarmed) 1
Navigation 1
Pilot 0
Profession (Worker/Religion) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Drifter Scavenger 14
Agent Law Enforcement Rookie01
Scout Explorer Scout12
Scout Surveyor Scout11
Believer Holy Warrior Combat Leader22
 
Name Type Affinity Enmity Power Influence Species
Lovina Tabiner Enemy 0 1 0 5 Dynchia, Imperium (F/20)
Georgie Gabb Contact 1 0 5 3 Humaniti (F/53)
Etta Ames Contact 1 1 0 3 Vanejenese (F/45)
Angelina Nisbet Contact 2 1 2 2 Dynchia, Imperium (F/43)
Norman Bilton Contact 1 1 2 0 Dynchia, Imperium (M/23)
Rachael Holmes Enemy 0 5 3 0 Darrian, Imperium (F/47)
Levy Gordon Enemy 0 4 0 0 Dynchia, Imperium (M/24)
Levy Gordon is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 Joesph Chapman is blamed for an accident that causes the death of several crew members. Joesph Chapman's guilt drives Joesph Chapman to excel.
2 22 Failed to qualify for Physician (Scholar).
2 22 Became a Drifter (Scavenger).
2 24 Attacked by enemies and injured.
2 24 Injured. Fully recovered. Owe 5,000 for medical bills.
2 24 Gain Enemy if Joesph Chapman don't already have one.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 28 Attacked by enemies and injured.
3 28 Severely injured. Fully recovered. Owe 5,000 for medical bills.
3 28 Gain Enemy if Joesph Chapman don't already have one.
4 30 Voluntarily left Scavenger
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 33 Life ruined by a criminal gang. Gain the gang as an Enemy
5 33 Became a Scout (Explorer).
5 37 Spend several years jumping from world to world in Joesph Chapman's scout ship.
5 37 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 37 Continued as Scout (Explorer).
6 38 Joesph Chapman's ship is damaged, and Joesph Chapman have to hitch-hike Joesph Chapman's way back across the stars to the nearest scout base.
6 38 Gain 4 Contacts. Gain 2 Enemies.
7 38 Failed to qualify for Merchant Marine (Merchant).
7 38 Returned to Drifter (Scavenger).
7 42 Attempted a risky adventure and was injured.
7 42 Severely injured. Owe 20,000 for medical bills.
8 42 Continued as Drifter (Scavenger).
8 43 Betrayed by a friend. One of Joesph Chapman's Contacts or Allies betrays Joesph Chapman, ending Joesph Chapman's career. That Contact or Ally becomes a Rival or Enemy.
9 43 Switched to Scout (Surveyor) with previous rank.
9 47 Joesph Chapman survey an alien world.
10 47 Aging Crisis. Owe 50,000 for medical bills.
10 47 Retired at age 47.
10 47 Voluntarily left Surveyor
10 47 Became a Believer (Holy Warrior) with the new title Hopeful.
10 50 Joesph Chapman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 51 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Continued as Believer (Holy Warrior).
11 53 Gained a contact.
11 55 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
12 55 Aging Crisis. Owe 20,000 for medical bills.
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