Jorge Newman  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 56 M 6 (0) 9 (1) 6 (0) 4 (-1) 6 (0) 7 (0)696467
Frantic
 
Skills
Astrogation 0
Broker 0
Carouse 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 2
Language (Gvegh (Vargr)) 1
Leadership 0
Mechanic 0
Persuade 2
Pilot (Small Craft) 1
Profession (Spacer/Belter) 1
Profession (Sports/Golf) 1
Recon 1
Stealth 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 36
Merchant Free Trader 12
Citizen Corporate 01
 
Name Type Affinity Enmity Power Influence Species
William Costigan Ally 2 0 6 3 Halka (F/85)
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Became a Drifter (Scavenger).
2 22 Continued as Drifter (Scavenger).
2 26 Find valuable salvage.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 30 Find valuable salvage.
4 30 Continued as Drifter (Scavenger).
4 33 Attacked by enemies that Jorge Newman easily defeat.
4 33 Gain Enemy if Jorge Newman don't already have one.
4 34 Promoted to Drifter (Scavenger) rank 2.
5 34 Continued as Drifter (Scavenger).
5 35 Moved to a new world.
5 38 Promoted to Drifter (Scavenger) rank 3.
6 38 Continued as Drifter (Scavenger).
6 41 A new romantic starts. Gain an Ally.
6 42 Forced to muster out.
7 42 Became a Merchant (Free Trader).
7 45 Smuggle illegal items onto a planet.
7 46 Promoted to Merchant (Free Trader) rank 1.
8 46 Continued as Merchant (Free Trader).
8 49 A good deal ensures Jorge Newman is living the high life for a few years.
9 50 Voluntarily left Free Trader
9 50 Became a Citizen (Corporate).
9 54 Gained a contact.
9 54 Forced to muster out.
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