Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
24 |
Psychologically damaged by Josiah Holt's time in the scouts. |
3 |
24 |
Failed to qualify for Ground Assault (Marine). |
3 |
24 |
Returned to Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
35 |
Backstab a fellow rogue for personal gain. |
5 |
35 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
35 |
Continued as Rogue (Pirate). |
6 |
39 |
A police detective or rival criminal forces Josiah Holt to flee and vows to hunt Josiah Holt down. Gain an Enemy. |
7 |
39 |
Became a Agent (Intelligence). |
7 |
43 |
Given specialist training in vehicles. |
7 |
43 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
43 |
Continued as Agent (Intelligence). |
8 |
45 |
Established a network of contacts. Gain 1 contacts. |
8 |
47 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
9 |
47 |
Continued as Agent (Intelligence). |
9 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
52 |
Josiah Holt refused an offer of inducements to betray Josiah Holt's faith. Gain 2 enemies. |
10 |
53 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |