Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Juan Babington is rewarded for Juan Babington's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Moved to a new world. |
4 |
34 |
Promoted to Citizen (Colonist) rank 3. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
37 |
Juan Babington gain experience in a technical field as a computer operator or surveyor. |
5 |
38 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
42 |
Juan Babington learn something Juan Babington should not have – a corporate secret, a political scandal – which Juan Babington can profit from illegally. |
6 |
42 |
Promoted to Citizen (Colonist) rank 5. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
43 |
A revolution, attack or other unusual event throws Juan Babington's life into chaos, forcing Juan Babington to leave the planet. |
8 |
43 |
Became a Scout (Explorer). |
8 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
47 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
47 |
Continued as Scout (Explorer). |
9 |
50 |
Moved to a new world. |
9 |
51 |
Promoted to Scout (Explorer) rank 2. |
10 |
51 |
Voluntarily left Explorer |
10 |
51 |
Failed to qualify for Field Researcher (Scholar). |
10 |
51 |
Returned to Drifter (Wanderer). |
10 |
53 |
Attacked by enemies and injured. |
10 |
53 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
53 |
Gain Enemy if Juan Babington don't already have one. |