Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Julius Magrath refuse to secretly provide religious rites for a dying leader or noble, because they do not share Julius Magrath's faith. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Opponents of Julius Magrath's belief system ambush Julius Magrath. |
2 |
25 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
25 |
Failed to qualify for Corporate Agent (Agent). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Good fortune |
3 |
29 |
Attempt at commissioned failed. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
30 |
Abuse Julius Magrath's position for profit. |
4 |
33 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
37 |
Lost eye or limb. Owe 1,250 for medical bills. |
6 |
37 |
Failed to qualify for Explorer (Scout). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
40 |
Julius Magrath run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Merchant (Free Trader). |
7 |
42 |
A good deal ensures Julius Magrath is living the high life for a few years. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
47 |
Julius Magrath's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
54 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired at age 54. |