Wastrel Karl Hall  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 56 M 3 (-1) 4 (-1) 1 (-2) 5 (-1) 5 (-1) 10 (1)34155A
Macho
 
Skills
Admin 1
Art (Creative) 0
Athletics 0
Carouse 0
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Leadership 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 1
Profession (Worker/Polymers) 1
Recon 0
Stealth 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 02
Army Army Support Captain2 / 01
Agent Law Enforcement Rookie02
Drifter Scavenger 05
Noble Dilettante Wastrel01
 
Name Type Affinity Enmity Power Influence Species
Allison Dods Enemy 0 4 2 0 Ronnin (F/66)
Alfred Foale Enemy 0 2 0 2 Thaggeshi (M/63)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 19 Refused to criticise a questionable political leader on Karl Hall's homeworld.
2 22 Continued as Entertainer (Journalist).
2 23 An investigation, tour, project or expedition goes wrong, stranding Karl Hall far from home.
3 23 Became a Army (Army Support) with the new title Private.
3 25 Gained a contact.
3 27 Commissioned in Army (Army Support) with the new title Lieutenant.
3 27 Promoted to Army (Army Support) officer rank 2 with the new title Captain.
4 27 Voluntarily left Army Support
4 27 Failed to qualify for Thief (Rogue).
4 27 Submitted to the draft.
4 27 Became a Agent (Law Enforcement) with the new title Rookie.
4 29 Advanced training in a specialist field.
5 31 Continued as Agent (Law Enforcement).
5 33 Refused a deal with criminal or other figure under investigation. Gain an Enemy
6 33 Failed to qualify for Free Trader (Merchant).
6 33 Became a Drifter (Scavenger).
6 37 Karl Hall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 37 Failed to qualify for Journalist (Entertainer).
7 37 Continued as Drifter (Scavenger).
7 41 Attempted a risky adventure and was wildly successful.
8 41 Voluntarily left Scavenger
8 41 Failed to qualify for Broker (Merchant).
8 41 Continued as Drifter (Scavenger).
8 45 Attacked by enemies and injured.
8 45 Severely injured. Fully recovered. Owe 10,000 for medical bills.
8 45 Gain Enemy if Karl Hall don't already have one.
9 45 Continued as Drifter (Scavenger).
9 46 Severely injured. Fully recovered. Owe 2,500 for medical bills.
10 46 Failed to qualify for Merchant Academy.
10 46 Continued as Drifter (Scavenger).
10 47 Find valuable salvage.
11 50 Voluntarily left Scavenger
11 50 Became a Noble (Dilettante) with the new title Wastrel.
11 52 Refuse to join a conspiracy of nobles. Gain an Enemy.
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