Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Caught cheating in some fashion, advancing Kent Galway's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
21 |
A rival researcher blackens Kent Galway's name or steals Kent Galway's research. Gain a Rival. |
1 |
21 |
Gain an Enemy |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
Win a prestigious prize for Kent Galway's work. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Entangled in a bureaucratic or legal morass that distracts Kent Galway from Kent Galway's work. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
36 |
Gained a contact. |
6 |
38 |
Voluntarily left Physician |
6 |
38 |
Became a Merchant (Broker). |
6 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
42 |
Became a Scout (Surveyor). |
7 |
44 |
Spend several years jumping from world to world in Kent Galway's scout ship. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
50 |
Kent Galway survey an alien world. |
8 |
50 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
50 |
Continued as Scout (Surveyor). |
9 |
54 |
Kent Galway's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
54 |
Promoted to Scout (Surveyor) rank 2. |