Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A police detective or rival criminal forces Kurt Weaver to flee and vows to hunt Kurt Weaver down. Gain an Enemy. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Encounter a Psionic institute. |
2 |
21 |
Tested for psionic powers |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Became a Psion (Adept). |
3 |
25 |
Victim of a crime |
4 |
27 |
Continued as Psion (Adept). |
4 |
31 |
An anti-psi cult or gang attempts to expose or attack Kurt Weaver. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
32 |
Commanding officer takes an interest in Kurt Weaver's career. |
5 |
35 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
5 |
35 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
36 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
7 |
39 |
Continued as Navy (Line/Crew). |
7 |
43 |
Kurt Weaver foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
43 |
Promoted to Navy (Line/Crew) officer rank 4 with the new title Commander. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Engineer/Gunner (Navy). |
8 |
43 |
Continued as Navy (Line/Crew). |
8 |
45 |
Advanced training in a specialist field. |
8 |
47 |
Promoted to Navy (Line/Crew) officer rank 5 with the new title Captain. |
9 |
47 |
Continued as Navy (Line/Crew). |
9 |
49 |
Good fortune |
10 |
51 |
Continued as Navy (Line/Crew). |
10 |
54 |
Vessel participates in a notable military engagement. |
10 |
55 |
Promoted to Navy (Line/Crew) officer rank 6 with the new title Admiral. |