Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Merchant (Broker). |
3 |
24 |
Continued as Merchant (Broker). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
Make an unexpected connection outside Larkin Gray's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Broker) rank 2. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Given advanced training in a specialist field |
5 |
36 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
40 |
Promoted to Merchant (Broker) rank 4. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
44 |
Gained a contact. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Law Enforcement (Agent). |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
51 |
Larkin Gray is chosen to represent Larkin Gray's faith in a vid show or other highly public forum. |
9 |
52 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
52 |
Continued as Believer (Mainstream Believer). |
10 |
53 |
Larkin Gray secretly provide religious rites for a dying leader or noble, although they do not share Larkin Gray's faith. Gain an Ally in the family and a Rival who disagrees with Larkin Gray's choice. |
10 |
56 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |