Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Amnesia. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
36 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
39 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
42 |
Continued as Rogue (Enforcer). |
7 |
44 |
Involved in a gambling ring. |
8 |
46 |
Continued as Rogue (Enforcer). |
8 |
50 |
Involved in a gambling ring. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
51 |
Established a network of contacts. Gain 2 contacts. |