Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Promoted to Merchant (Broker) rank 2. |
2 |
24 |
Make an unexpected connection outside Liam Moore's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Scholar (Field Researcher). |
3 |
28 |
Caught cheating in some fashion, advancing Liam Moore's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
28 |
A disaster leaves several injured, and others blame Liam Moore, forcing Liam Moore to leave Liam Moore's career. Gain a Rival. |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
28 |
Gain an Enemy |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
33 |
Make a breakthrough in Liam Moore's field. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
38 |
An expedition or voyage goes wrong, leaving Liam Moore stranded in the wilderness. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Gain Enemy if Liam Moore don't already have one. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Attempted a risky adventure and was sent to prison. |
8 |
46 |
Became a Prisoner (Fixer). |
8 |
47 |
A riot engulfs the prison. |
8 |
47 |
Loot the guards/other prisoners. |
8 |
50 |
Promoted to Prisoner (Fixer) rank 1. |
9 |
50 |
Continued as Prisoner (Fixer). |
9 |
52 |
A guard takes a dislike to Liam Moore. |