Retired Settler Mart Frazier  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 56 M 3 (-1) 1 (-2) 4 (-1) 6 (0) 10 (1) 3 (-1)3146A3
Motivated, Skillful
 
Skills
Art (Performing/Instrument) 1
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 0
Drive (Track) 1
Engineer (Power) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Language 0
Mechanic 0
Melee (Blade) 1
Profession (Worker/Metalworking) 1
Recon 0
Science (Physical Sciences) 0
Stealth 0
Streetwise 0
Survival 2
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman12
Drifter Barbarian 14
Citizen Colonist Settler23
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Murphy Dunn Ally 3 0 0 2 Ziadd (M/81)
Macie McGhee Enemy 0 4 6 1 Tapazmal (F/72)
 
Term Age History
1 18 Became a Rogue (Pirate) with the new title Lackey.
1 22 Mart Frazier spend months in the dangerous criminal underworld.
1 22 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
2 22 Continued as Rogue (Pirate).
2 23 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3 26 Voluntarily left Pirate
3 26 Became a Drifter (Barbarian).
3 28 Attempted a risky adventure and was wildly successful.
4 30 Continued as Drifter (Barbarian).
4 33 Mart Frazier run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 33 Became a Citizen (Colonist).
5 35 Advanced training in a specialist field.
5 37 Promoted to Citizen (Colonist) rank 1.
6 37 Continued as Citizen (Colonist).
6 38 Advanced training in a specialist field.
6 41 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 41 Continued as Citizen (Colonist).
7 42 Mart Frazier gain experience in a technical field as a computer operator or surveyor.
7 45 Forced to muster out.
8 45 Became a Believer (Holy Warrior) with the new title Hopeful.
8 46 Mart Frazier aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 46 Returned to Drifter (Barbarian).
9 50 Attacked by enemies and injured.
9 50 Severely injured. Fully recovered. Owe 10,000 for medical bills.
9 50 Gain Enemy if Mart Frazier don't already have one.
9 50 Promoted to Drifter (Barbarian) rank 1.
10 50 Aging Crisis. Owe 50,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Drifter (Barbarian).
10 54 Mart Frazier do not know what happened to Mart Frazier. There is a gap in Mart Frazier's memory.
11 54 Aging Crisis. Owe 30,000 for medical bills.
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