Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Mart Ryan do not know what happened to Mart Ryan. There is a gap in Mart Ryan's memory. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Mart Ryan learn something Mart Ryan should not have – a corporate secret, a political scandal – which Mart Ryan can profit from illegally. |
4 |
31 |
Gain a criminal contact. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
37 |
Spend time with an alien race. Gain a contact. |
5 |
38 |
Promoted to Citizen (Corporate) rank 3. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
42 |
Gained a contact. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
46 |
Continued as Drifter (Barbarian). |
8 |
47 |
Mart Ryan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Diplomat (Noble). |
10 |
51 |
Continued as Noble (Dilettante). |
10 |
53 |
Inherit a gift from a rich relative. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |