Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Marvin Barnett's normal circles. Gain a Contact. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Attacked by enemies that Marvin Barnett easily defeat. |
2 |
25 |
Gain Enemy if Marvin Barnett don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Established a network of contacts. Gain 2 contacts. |
6 |
38 |
Voluntarily left Law Enforcement |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Marine (Ground Assault) with the new title Marine. |
6 |
40 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
7 |
40 |
Became a Entertainer (Performer). |
7 |
42 |
Criticised a questionable political leader on Marvin Barnett's homeworld, causing his downfall. Gain an Enemy |
7 |
44 |
Promoted to Entertainer (Performer) rank 1. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
45 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
8 |
48 |
Promoted to Entertainer (Performer) rank 2. |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
51 |
One of Marvin Barnett's pieces of art is stolen, and the investigation brings Marvin Barnett into the criminal underworld. |
9 |
52 |
Promoted to Entertainer (Performer) rank 3. |
10 |
52 |
Continued as Entertainer (Performer). |
10 |
56 |
Marvin Barnett is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |