Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Maurice Garcia's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Good fortune |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Spend time with an alien race. Gain a contact. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Offered job by a patron. Now owe him a favor. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
42 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
43 |
A job goes wrong, forcing Maurice Garcia to flee off-planet. |
8 |
43 |
Became a Scout (Courier). |
8 |
44 |
Spend several years jumping from world to world in Maurice Garcia's scout ship. |
9 |
47 |
Continued as Scout (Courier). |
9 |
49 |
Maurice Garcia's ship is damaged, and Maurice Garcia have to hitch-hike Maurice Garcia's way back across the stars to the nearest scout base. |
9 |
49 |
Gain 1 Contacts. Gain 3 Enemies. |
10 |
49 |
Entered Merchant Academy with the Business curriculum. |
10 |
53 |
A prank goes horribly wrong. Gain a Rival. |
10 |
53 |
Graduated. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |