Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
Assigned to the security staff of a space station. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
24 |
A mission goes wrong; Maxie Andrews and several others are captured and mistreated by the enemy. Gain Maxie Andrews's jailer as an Enemy. |
3 |
24 |
Failed to qualify for Field Researcher (Scholar). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Moved to a new world. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Maxie Andrews do not know what happened to Maxie Andrews. There is a gap in Maxie Andrews's memory. |
6 |
34 |
Failed to qualify for Performer (Entertainer). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Embroiled in legal trouble. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Maxie Andrews's business or ship thrives. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
A good deal ensures Maxie Andrews is living the high life for a few years. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Embroiled in legal trouble. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Became a Prisoner (Fixer). |
10 |
53 |
Disgraced. Word of Maxie Andrews's criminal past reaches Maxie Andrews's homeworld. |