Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Gained a contact. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Given specialist training in vehicles. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Befriended by a senior agent. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Established a network of contacts. Gain 2 contacts. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
39 |
Commanding officer takes an interest in May Scenay's career. |
6 |
42 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
7 |
42 |
Voluntarily left Star Marine |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
44 |
Survived a risky adventure but gained nothing. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
51 |
May Scenay run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
51 |
Submitted to the draft. |
10 |
51 |
Returned to Agent (Law Enforcement). |
10 |
55 |
May Scenay's work ends up coming home with May Scenay, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |