Retired Fighter Merle Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 56 M 1 (-2) 2 (-2) 2 (-2) 4 (-1) 5 (-1) 8 (0)122458
Fast learner
 
Skills
Admin 0
Athletics 0
Broker 2
Carouse 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Heavy Weapons (Artillery) 1
Language (Vilani (1st Imperium)) 1
Melee (Blade) 1
Persuade 0
Pilot (Small Craft) 1
Profession (Colonist) 0
Science (Physical Sciences/Chemistry) 1
Stealth 0
Steward 1
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Merchant Broker 13
Entertainer Performer 12
Drifter Scavenger 01
Believer Holy Warrior Fighter11
Drifter Wanderer 01
Believer Missionary/Humanitarian Junior Project Worker02
 
Name Type Affinity Enmity Power Influence Species
Mamdii Uka Enemy 0 4 1 4 Vilani, Imperium (M/47)
Kiia Uimku Durka Contact 1 1 3 0 Vilani, Imperium (F/40)
Sophronia Keogh Contact 1 1 1 2 Darmine (F/29)
Sophronia Keogh is in prison or otherwise trapped somewhere.
Jerry Steen Ally 4 0 4 1 Kargol (M/23)
Jerry Steen has life-changing event that creates new responsibilities.
Florian Adams Ally 3 0 6 0 Halka (M/14)
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Submitted to the draft.
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 20 Merle Miller is ordered to take part in a black ops mission that goes against Merle Miller's conscience. Gain the lone survivor as an Enemy.
2 20 Became a Merchant (Broker).
2 24 Make an unexpected connection outside Merle Miller's normal circles. Gain a Contact.
2 24 Promoted to Merchant (Broker) rank 1.
3 24 Continued as Merchant (Broker).
3 25 Make an unexpected connection outside Merle Miller's normal circles. Gain a Contact.
4 28 Continued as Merchant (Broker).
4 32 Forced to muster out.
5 32 Became a Entertainer (Performer).
5 35 A new romantic starts. Gain an Ally.
5 36 Promoted to Entertainer (Performer) rank 1.
6 36 Continued as Entertainer (Performer).
6 37 An investigation, tour, project or expedition goes wrong, stranding Merle Miller far from home.
7 37 Failed to qualify for Free Trader (Merchant).
7 37 Became a Drifter (Scavenger).
7 40 Merle Miller do not know what happened to Merle Miller. There is a gap in Merle Miller's memory.
8 40 Became a Believer (Holy Warrior) with the new title Hopeful.
8 43 Merle Miller accepted an offer of inducements to betray Merle Miller's faith. Gain 430,000 in cash.
8 44 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 44 Switched to Drifter (Wanderer).
9 45 Betrayed by a friend. One of Merle Miller's Contacts or Allies betrays Merle Miller, ending Merle Miller's career. That Contact or Ally becomes a Rival or Enemy.
10 45 Aging Crisis. Owe 10,000 for medical bills.
10 45 Retired at age 45.
10 45 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 47 A new romantic starts. Gain an Ally.
11 49 Aging Crisis. Owe 10,000 for medical bills.
11 49 Continued as Believer (Missionary/Humanitarian).
11 53 Opponents of Merle Miller's belief system ambush Merle Miller.
11 53 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
12 53 Aging Crisis. Owe 60,000 for medical bills.
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