Term |
Age |
History |
---|
1 |
12 |
Became a Scout (Surveyor). |
1 |
14 |
When dealing with an alien race, Merrill Hoddle botch an opportunity to gather extra intelligence about them. |
1 |
14 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
1 |
16 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
16 |
Continued as Scout (Surveyor). |
2 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
20 |
Continued as Scout (Surveyor). |
3 |
24 |
Merrill Hoddle's ship is damaged, and Merrill Hoddle have to hitch-hike Merrill Hoddle's way back across the stars to the nearest scout base. |
3 |
24 |
Gain 3 Contacts. Gain 1 Enemies. |
4 |
24 |
Became a Navy (Flight) with the new title Crewman. |
4 |
27 |
Merrill Hoddle foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
28 |
Attempt at commissioned failed. |
4 |
28 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
28 |
Continued as Navy (Flight). |
5 |
29 |
Lost eye or limb. Fully recovered. |
6 |
29 |
Failed to qualify for Explorer (Scout). |
6 |
29 |
Submitted to the draft. |
6 |
29 |
Became a Dolphin Military (Guardian). |
6 |
33 |
An ambitious planetary operation goes badly wrong leaving Merrill Hoddle beached ashore without functional protective gear. Dehydration and skin damage requires lengthy recovery. |
7 |
33 |
Failed to qualify for Journalist (Entertainer). |
7 |
33 |
Became a Dolphin Civilian (Nomad). |
7 |
35 |
Spend an extensive period living out of water among humans. |
7 |
37 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
8 |
37 |
Continued as Dolphin Civilian (Nomad). |
8 |
40 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
40 |
Became a Entertainer (Performer). |
9 |
43 |
Gain a patron in the arts. Gain an Ally |
9 |
44 |
Promoted to Entertainer (Performer) rank 1. |
10 |
44 |
Continued as Entertainer (Performer). |
10 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Switched to Dolphin Civilian (Liaison). |
11 |
48 |
Merrill Hoddle rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+ |
11 |
49 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
12 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
49 |
Continued as Dolphin Civilian (Liaison). |
12 |
50 |
Merrill Hoddle is accidently trapped or shot by fishermen. |
13 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
50 |
Retired. |
13 |
51 |
Encounter a Psionic institute. |
13 |
51 |
Tested for psionic powers |
14 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |