Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Meyer Larson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
38 |
An expedition or voyage goes wrong, leaving Meyer Larson stranded in the wilderness. |
6 |
38 |
Failed to qualify for Enforcer (Rogue). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Became a Rogue (Thief). |
7 |
43 |
A crime lord considers Meyer Larson his protégé. |
7 |
46 |
Promoted to Rogue (Thief) rank 1. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
8 |
49 |
Involved in a gambling ring. |
8 |
50 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
9 |
50 |
Continued as Rogue (Pirate). |
9 |
51 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
10 |
51 |
Failed to qualify for Broker (Merchant). |
10 |
51 |
Switched to Drifter (Scavenger). |
10 |
55 |
Meyer Larson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |