Mike Oneil  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 56 M 3 (-1) 4 (-1) 5 (-1) 6 (0) 10 (1) 4 (-1)3456A4
Fabulous, Hurt
 
Skills
Animals 0
Art (Creative) 0
Athletics 0
Carouse 2
Deception 1
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics (Comms) 1
Investigate 1
Language 0
Persuade 2
Profession (Colonist) 0
Recon 1
Stealth 1
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Senior Correspondent66
Merchant Merchant Marine Crewman01
Drifter Wanderer 02
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 20 One of Mike Oneil's pieces of art is stolen, and the investigation brings Mike Oneil into the criminal underworld.
1 22 Forced to continue current assignment.
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Continued as Entertainer (Journalist).
2 23 Refused to criticise a questionable political leader on Mike Oneil's homeworld.
2 26 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
3 26 Continued as Entertainer (Journalist).
3 27 Find an Alien Artifact.
3 30 Promoted to Entertainer (Journalist) rank 3.
4 30 Continued as Entertainer (Journalist).
4 31 Mike Oneil is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4 34 Promoted to Entertainer (Journalist) rank 4 with the new title Correspondent.
5 34 Continued as Entertainer (Journalist).
5 35 Invited to take part in a controversial event or exhibition that injures Mike Oneil's social standing.
5 38 Promoted to Entertainer (Journalist) rank 5.
6 38 Continued as Entertainer (Journalist).
6 41 One of Mike Oneil's pieces of art is stolen, and the investigation brings Mike Oneil into the criminal underworld.
6 42 Promoted to Entertainer (Journalist) rank 6 with the new title Senior Correspondent.
7 42 Voluntarily left Journalist
7 42 Failed to qualify for Worker (Citizen).
7 42 Submitted to the draft.
7 42 Became a Merchant (Merchant Marine) with the new title Crewman.
7 44 A good deal ensures Mike Oneil is living the high life for a few years.
8 46 Voluntarily left Merchant Marine
8 46 Failed to qualify for Corporate Agent (Agent).
8 46 Became a Drifter (Wanderer).
8 49 Attacked by enemies that Mike Oneil easily defeat.
8 49 Gain Enemy if Mike Oneil don't already have one.
9 50 Continued as Drifter (Wanderer).
9 54 Mike Oneil do not know what happened to Mike Oneil. There is a gap in Mike Oneil's memory.
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