Milford Little  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 56 M 5 (-1) 7 (0) 3 (-1) 9 (1) 4 (-1) 6 (0)573946
Uninhibited
 
Skills
Animals 0
Astrogation 1
Athletics 0
Drive 0
Electronics (Remote Ops) 1
Gun Combat (Archaic) 2
Gunner (Capital) 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Persuade 0
Pilot (Small Craft) 1
Recon 0
Science (Robotic Sciences) 0
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Navy Flight Sublieutenant2 / 01
Scout Surveyor Scout24
Merchant Merchant Marine Crewman01
Drifter Wanderer 02
 
Name Type Affinity Enmity Power Influence Species
Anderson Phillips Enemy 0 3 1 1 Answerin (M/19)
Anderson Phillips is in desperate trouble and could use the character’s help.
Cornelious Fletcher Enemy 0 3 4 3 Ayansh'i (M/33)
Cornelious Fletcher gained power at the expense of a third party who now blames the character.
Anita Dickman Enemy 0 4 1 0 Ayansh'i (F/23)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 A revolution, attack or other unusual event throws Milford Little's life into chaos, forcing Milford Little to leave the planet.
2 22 Became a Navy (Flight) with the new title Crewman.
2 24 Milford Little foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Commissioned in Navy (Flight) with the new title Ensign.
2 26 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
3 26 Voluntarily left Flight
3 26 Became a Scout (Surveyor).
3 27 When dealing with an alien race, Milford Little botch an opportunity to gather extra intelligence about them.
3 27 Milford Little have no idea what happened to Milford Little – they found Milford Little's ship drifting on the fringes of friendly space.
3 30 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 30 Continued as Scout (Surveyor).
4 33 Perform an exemplary service for the scouts.
5 34 Continued as Scout (Surveyor).
5 36 Milford Little's scout ship is one of the first on the scene to rescue the survivors of a disaster but Milford Little fail to help. Gain an Enemy.
5 36 Nearly killed. Owe 45,000 for medical bills.
6 38 Continued as Scout (Surveyor).
6 39 Spend several years jumping from world to world in Milford Little's scout ship.
6 42 Promoted to Scout (Surveyor) rank 2.
7 42 Voluntarily left Surveyor
7 42 Failed to qualify for Intelligence (Agent).
7 42 Submitted to the draft.
7 42 Became a Merchant (Merchant Marine) with the new title Crewman.
7 46 Imperial trade restrictions force Milford Little out of business.
8 46 Failed to qualify for Merchant Academy.
8 46 Became a Drifter (Wanderer).
8 47 Betrayed by a friend. One of Milford Little's Contacts or Allies betrays Milford Little, ending Milford Little's career. That Contact or Ally becomes a Rival or Enemy.
9 50 Continued as Drifter (Wanderer).
9 54 Milford Little do not know what happened to Milford Little. There is a gap in Milford Little's memory.
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