Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
19 |
Dropped out of military academy. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
20 |
A notable academic consults with Milo Bluit about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Accused of a crime |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
27 |
Became a Prisoner (Inmate). |
4 |
30 |
Disgraced. Word of Milo Bluit's criminal past reaches Milo Bluit's homeworld. |
5 |
31 |
Continued as Prisoner (Inmate). |
5 |
34 |
Assigned to difficult or backbreaking labour. |
5 |
35 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
35 |
Paroled from prison. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
39 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
6 |
39 |
Promoted to Entertainer (Artist) rank 1. |
7 |
39 |
Continued as Entertainer (Artist). |
7 |
41 |
Join homeworld’s celebrity circles |
7 |
41 |
Gain a contact |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
44 |
Attacked by enemies that Milo Bluit easily defeat. |
8 |
44 |
Gain Enemy if Milo Bluit don't already have one. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Milo Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
52 |
Attacked by enemies that Milo Bluit easily defeat. |
10 |
52 |
Gain Enemy if Milo Bluit don't already have one. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |