Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Milton Day have no idea what happened to Milton Day – they found Milton Day's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
When dealing with an alien race, Milton Day botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
When dealing with an alien race, Milton Day botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Severely injured. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Failed to qualify for Broker (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Flight). |
5 |
38 |
Milton Day is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
41 |
Given specialist training in vehicles. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
46 |
Milton Day's work ends up coming home with Milton Day, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Retired. |
8 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
53 |
Gained a contact. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |