Retired Field Agent Minor Bluit  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 56 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 7 (0)111747
Boring, Stressed out
 
Skills
Animals 0
Broker 0
Deception 1
Diplomat 0
Drive (Wheel) 1
Electronics (Computers) 2
Flyer 0
Gun Combat (Energy) 1
Investigate 1
Mechanic 0
Melee (Unarmed) 1
Persuade 0
Profession (Freeloader) 0
Seafarer 0
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Agent Corporate Agent Field Agent24
Drifter Barbarian 01
Believer Holy Warrior Hopeful01
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Julia Hegan Enemy 0 5 4 0 Azhanti (F/53)
Jeffrey Carr Enemy 0 3 4 1 Luriani (M/70)
Orrin Martin Enemy 0 4 4 0 Luriani (M/45)
Bertrand Remmington Enemy 0 3 2 2 Dynchia, Imperium (M/32)
Bertrand Remmington is particularly unusual, such as an artificial intelligence or very alien being.
Aeljayal Yalyehae Contact 1 1 1 0 Ael Yael (M/50)
Aeljayal Yalyehae is actually an organisation such as a political movement or modest sized business.
Ernest Freeman Enemy 0 2 0 1 Luriani (M/20)
 
Term Age History
1 18 Failed to qualify for Journalist (Entertainer).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A sudden war destroys Minor Bluit's trade routes and contacts, forcing Minor Bluit to flee that region of space.
1 21 Gain rebels as Enemy
2 21 Became a Agent (Corporate Agent).
2 25 Go undercover to investigate an enemy.
2 25 A police detective or rival criminal forces Minor Bluit to flee and vows to hunt Minor Bluit down. Gain an Enemy.
2 25 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 25 Continued as Agent (Corporate Agent).
3 29 Go undercover to investigate an enemy.
3 29 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
4 29 Continued as Agent (Corporate Agent).
4 32 Established a network of contacts. Gain 1 contacts.
4 33 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
5 33 Continued as Agent (Corporate Agent).
5 37 Life ruined by a criminal gang. Gain the gang as an Enemy
6 37 Failed to qualify for Colonist (Citizen).
6 37 Became a Drifter (Barbarian).
6 41 Lightly injured, no permanent damage. Fully recovered.
7 41 Returned to Merchant (Merchant Marine).
7 42 Given advanced training in a specialist field
7 45 Forced to muster out.
8 45 Became a Believer (Holy Warrior) with the new title Hopeful.
8 48 Opponents of Minor Bluit's belief system ambush Minor Bluit.
8 48 Scarred. Fully recovered. Owe 10,000 for medical bills.
9 48 Switched to Drifter (Scavenger).
9 51 Minor Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 51 Aging Crisis. Owe 50,000 for medical bills.
10 51 Retired at age 51.
10 51 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 54 Good fortune
11 55 Aging Crisis. Owe 50,000 for medical bills.
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