Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
28 |
Mont Brownhill retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
29 |
Continued as Believer (Mainstream Believer). |
3 |
30 |
Mont Brownhill accepted an offer of inducements to betray Mont Brownhill's faith. Gain 180,000 in cash. |
3 |
33 |
Forced to muster out. |
4 |
33 |
Failed to qualify for Physician (Scholar). |
4 |
33 |
Submitted to the draft. |
4 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
35 |
Given specialist training in vehicles. |
4 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
37 |
Voluntarily left Law Enforcement |
5 |
37 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
38 |
Mont Brownhill retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
41 |
Continued as Believer (Missionary/Humanitarian). |
6 |
43 |
Mont Brownhill refused an offer of inducements to betray Mont Brownhill's faith. Gain 2 enemies. |
6 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
45 |
Continued as Believer (Missionary/Humanitarian). |
7 |
48 |
Mont Brownhill come into conflict with a splinter group Mont Brownhill's own religion which maintains Mont Brownhill's version is the wrong one. Gain 3 Rivals. |
8 |
48 |
Became a Scout (Courier). |
8 |
51 |
Spend several years jumping from world to world in Mont Brownhill's scout ship. |
9 |
52 |
Continued as Scout (Courier). |
9 |
56 |
Mont Brownhill inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |