Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attempted a risky adventure and was sent to prison. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Prisoner (Inmate). |
2 |
26 |
Vocational Training. |
3 |
26 |
Switched to Prisoner (Fixer) with previous rank. |
3 |
28 |
Attacked by another prisoner. |
3 |
30 |
Promoted to Prisoner (Fixer) rank 1. |
3 |
30 |
Paroled from prison. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Morton Miller's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
33 |
Entered Merchant Academy with the Business curriculum. |
5 |
36 |
Join a social movement. |
5 |
37 |
Graduated. |
6 |
37 |
Switched to Merchant (Broker). |
6 |
37 |
Promoted to Merchant (Broker) rank 1. |
6 |
40 |
A series of bad deals and decisions force Morton Miller into bankruptcy. Morton Miller salvages what Morton Miller can. |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Morton Miller's Contacts or Allies betrays Morton Miller, ending Morton Miller's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Morton Miller aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
55 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |