Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Expose or are involved in a scandal of some sort. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
25 |
Involved in the planning of an impressive heist. |
2 |
25 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
25 |
Continued as Rogue (Enforcer). |
3 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A sudden war destroys Moses Boyd's trade routes and contacts, forcing Moses Boyd to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Moved to a new world. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Moses Boyd retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Moses Boyd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
45 |
Failed to qualify for Worker (Citizen). |
9 |
45 |
Submitted to the draft. |
9 |
45 |
Became a Scout (Surveyor). |
9 |
48 |
When dealing with an alien race, Moses Boyd have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
10 |
49 |
Continued as Scout (Surveyor). |
10 |
50 |
Moses Boyd have no idea what happened to Moses Boyd – they found Moses Boyd's ship drifting on the fringes of friendly space. |
11 |
50 |
Became a Drifter (Wanderer). |
11 |
53 |
Moved to a new world. |
11 |
54 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired at age 54. |