Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Nat Hawdon rise to a position of power in Nat Hawdon's colony or corporation. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Good fortune |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Contact with Government. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 3. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
41 |
A new romantic starts. Gain an Ally. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Journalist (Entertainer). |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
45 |
Nat Hawdon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
45 |
Returned to Citizen (Colonist). |
9 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Nat Hawdon retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |