Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
Nathan Mills's ship is damaged, and Nathan Mills have to hitch-hike Nathan Mills's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
27 |
Nathan Mills do not know what happened to Nathan Mills. There is a gap in Nathan Mills's memory. |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
30 |
Nathan Mills have been following false teachings! |
5 |
30 |
Returned to Drifter (Scavenger). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Gain Enemy if Nathan Mills don't already have one. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Moved to a new world. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Voluntarily left Scavenger |
7 |
38 |
Retired. |
7 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |