Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Norman Dart's work ends up coming home with Norman Dart, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Merchant (Broker). |
2 |
23 |
Given advanced training in a specialist field |
2 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
25 |
Continued as Merchant (Broker). |
3 |
27 |
Make an unexpected connection outside Norman Dart's normal circles. Gain a Contact. |
4 |
29 |
Voluntarily left Broker |
4 |
29 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Moved to a new world. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
33 |
Voluntarily left Law Enforcement |
5 |
33 |
Became a Scout (Explorer). |
5 |
34 |
Norman Dart survey an alien world. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
41 |
Moved to a new world. |
6 |
41 |
Promoted to Scout (Explorer) rank 2. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
45 |
Serve as the courier for an important message from the Imperium. |
7 |
45 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Switched to Scout (Surveyor) with previous rank. |
8 |
47 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
50 |
Good fortune |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
53 |
Betrayed by a friend. One of Norman Dart's Contacts or Allies betrays Norman Dart, ending Norman Dart's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |