Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Attacked by enemies that Norris Steen easily defeat. |
1 |
20 |
Gain Enemy if Norris Steen don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
24 |
Nearly killed. Owe 12,500 for medical bills. |
4 |
24 |
Failed to qualify for Law Enforcement (Agent). |
4 |
24 |
Returned to Drifter (Barbarian). |
4 |
28 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
28 |
Continued as Drifter (Barbarian). |
5 |
30 |
Attacked by enemies that Norris Steen easily defeat. |
5 |
30 |
Gain Enemy if Norris Steen don't already have one. |
5 |
32 |
Promoted to Drifter (Barbarian) rank 3. |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
33 |
Find valuable salvage. |
6 |
36 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
38 |
Contact with Government. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Became a Agent (Intelligence). |
8 |
41 |
Go undercover to investigate an enemy. |
8 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
44 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
44 |
Continued as Agent (Intelligence). |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
48 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
10 |
48 |
Continued as Agent (Intelligence). |
10 |
52 |
Go undercover to investigate an enemy. |
10 |
50 |
Norris Steen's business expands, Norris Steen's corporation grows, or the colony thrives. |
10 |
52 |
Promoted to Agent (Intelligence) rank 3. |
11 |
52 |
Continued as Agent (Intelligence). |
11 |
56 |
Life ruined by a criminal gang. Gain the gang as an Enemy |