Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Refuse to join a cheat in some fashion. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Win a prestigious prize for Okey Quaman's work. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scholar (Field Researcher) with previous rank. |
4 |
31 |
Entangled in a bureaucratic or legal morass that distracts Okey Quaman from Okey Quaman's work. |
5 |
34 |
Voluntarily left Field Researcher |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Okey Quaman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
43 |
Okey Quaman do not know what happened to Okey Quaman. There is a gap in Okey Quaman's memory. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Okey Quaman have been following false teachings! |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Okey Quaman have been following false teachings! |
10 |
51 |
Returned to Drifter (Scavenger). |